Fluid 1.3.0
Material Design for QtQuick and Qml
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divider.h
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1// SPDX-FileCopyrightText: 2026 Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
2// SPDX-License-Identifier: MPL-2.0
3
4#pragma once
5
6#include <QObject>
7#include <QQmlEngine>
8
9namespace Fluid {
10
14struct Divider
15{
16 Q_GADGET
17 QML_ANONYMOUS
18
19 Q_PROPERTY(qreal thickness READ thickness CONSTANT FINAL)
20 Q_PROPERTY(qreal inset READ inset CONSTANT FINAL)
21
22public:
23 qreal thickness() const;
24 qreal inset() const;
25};
26
27} // namespace Fluid
Material Design 3 divider tokens.
Definition divider.h:15
qreal inset
Definition divider.h:20
QML_ANONYMOUSqreal thickness
Definition divider.h:19