Fluid
1.3.0
Material Design for QtQuick and Qml
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divider.h
Go to the documentation of this file.
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// SPDX-FileCopyrightText: 2026 Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
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// SPDX-License-Identifier: MPL-2.0
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#pragma once
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#include <QObject>
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#include <QQmlEngine>
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namespace
Fluid
{
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struct
Divider
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{
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Q_GADGET
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QML_ANONYMOUS
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Q_PROPERTY(qreal
thickness
READ
thickness
CONSTANT FINAL)
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Q_PROPERTY(qreal
inset
READ
inset
CONSTANT FINAL)
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public:
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qreal
thickness
() const;
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qreal
inset
() const;
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};
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}
// namespace Fluid
Fluid
Definition
tooltipattached.cpp:15
Fluid::Divider
Material Design 3 divider tokens.
Definition
divider.h:15
Fluid::Divider::inset
qreal inset
Definition
divider.h:20
Fluid::Divider::thickness
QML_ANONYMOUSqreal thickness
Definition
divider.h:19
src
controls
cpp
tokens
divider.h
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