#include <skia_shadow.h>
◆ blur_radius
| scalar Fluid::Skia::ShadowCircularRRectOp::Geometry::blur_radius |
◆ color
| QRgb Fluid::Skia::ShadowCircularRRectOp::Geometry::color |
◆ dev_bounds
| QRectF Fluid::Skia::ShadowCircularRRectOp::Geometry::dev_bounds |
◆ inner_radius
| scalar Fluid::Skia::ShadowCircularRRectOp::Geometry::inner_radius |
◆ is_circle
| bool Fluid::Skia::ShadowCircularRRectOp::Geometry::is_circle |
◆ outer_radius
| scalar Fluid::Skia::ShadowCircularRRectOp::Geometry::outer_radius |
◆ type
| RRectType Fluid::Skia::ShadowCircularRRectOp::Geometry::type |
◆ umbra_inset
| scalar Fluid::Skia::ShadowCircularRRectOp::Geometry::umbra_inset |
The documentation for this struct was generated from the following file:
- /home/runner/work/docs/docs/fluid/src/controls/cpp/scenegraph/skia_shadow.h