#include <QQuickWindow>
#include <QSGFlatColorMaterial>
#include <QSGGeometry>
#include <QSGRendererInterface>
#include "elevation.h"
#include "elevationmaterial.h"
#include "geometry.h"
Go to the source code of this file.
◆ kAmbientAlpha
| constexpr float kAmbientAlpha = 0.039f |
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constexpr |
◆ kLightPos
| constexpr QVector3D kLightPos = { 0, -1, 1 } |
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constexpr |
◆ kShadowLightHeight
| constexpr float kShadowLightHeight = 600.0f |
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constexpr |
◆ kShadowLightRadius
| constexpr float kShadowLightRadius = 800.0f |
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constexpr |
◆ kSpotAlpha
| constexpr float kSpotAlpha = 0.25f |
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constexpr |