#include <geometry.h>
|
| float | x |
| |
| float | y |
| |
| float | r |
| |
| float | g |
| |
| float | b |
| |
| float | a |
| |
◆ setColor() [1/2]
| void Fluid::SceneGraph::BasicVertex::setColor |
( |
const QColor & |
c | ) |
|
|
inlinenoexcept |
◆ setColor() [2/2]
| void Fluid::SceneGraph::BasicVertex::setColor |
( |
QRgb |
c | ) |
|
|
inlinenoexcept |
◆ setPoint() [1/2]
| void Fluid::SceneGraph::BasicVertex::setPoint |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
|
inlinenoexcept |
◆ setPoint() [2/2]
| void Fluid::SceneGraph::BasicVertex::setPoint |
( |
QVector2D |
v | ) |
|
|
inlinenoexcept |
| float Fluid::SceneGraph::BasicVertex::a |
| float Fluid::SceneGraph::BasicVertex::b |
| float Fluid::SceneGraph::BasicVertex::g |
| float Fluid::SceneGraph::BasicVertex::r |
| float Fluid::SceneGraph::BasicVertex::x |
| float Fluid::SceneGraph::BasicVertex::y |
The documentation for this struct was generated from the following file:
- /home/runner/work/docs/docs/fluid/src/controls/cpp/scenegraph/geometry.h