#include <geometry.h>
◆ ambient_color
| QRgb Fluid::SceneGraph::ShadowParams::ambient_color { 0 } |
◆ flags
| uint32_t Fluid::SceneGraph::ShadowParams::flags { 0 } |
◆ light_pos
| QVector3D Fluid::SceneGraph::ShadowParams::light_pos |
◆ light_radius
| float Fluid::SceneGraph::ShadowParams::light_radius { 0 } |
◆ radius
| QVector4D Fluid::SceneGraph::ShadowParams::radius |
◆ spot_color
| QRgb Fluid::SceneGraph::ShadowParams::spot_color { 0 } |
◆ z_plane_params
| QVector3D Fluid::SceneGraph::ShadowParams::z_plane_params |
The documentation for this struct was generated from the following file:
- /home/runner/work/docs/docs/fluid/src/controls/cpp/scenegraph/geometry.h