Fluid 1.3.0
Material Design for QtQuick and Qml
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Fluid::SceneGraph::ShadowParams Struct Reference

#include <geometry.h>

Public Attributes

QVector3D z_plane_params
 
QVector3D light_pos
 
float light_radius { 0 }
 
QRgb ambient_color { 0 }
 
QRgb spot_color { 0 }
 
uint32_t flags { 0 }
 
QVector4D radius
 

Detailed Description

Definition at line 103 of file geometry.h.

Member Data Documentation

◆ ambient_color

QRgb Fluid::SceneGraph::ShadowParams::ambient_color { 0 }

Definition at line 108 of file geometry.h.

◆ flags

uint32_t Fluid::SceneGraph::ShadowParams::flags { 0 }

Definition at line 110 of file geometry.h.

◆ light_pos

QVector3D Fluid::SceneGraph::ShadowParams::light_pos

Definition at line 106 of file geometry.h.

◆ light_radius

float Fluid::SceneGraph::ShadowParams::light_radius { 0 }

Definition at line 107 of file geometry.h.

◆ radius

QVector4D Fluid::SceneGraph::ShadowParams::radius

Definition at line 111 of file geometry.h.

◆ spot_color

QRgb Fluid::SceneGraph::ShadowParams::spot_color { 0 }

Definition at line 109 of file geometry.h.

◆ z_plane_params

QVector3D Fluid::SceneGraph::ShadowParams::z_plane_params

Definition at line 105 of file geometry.h.


The documentation for this struct was generated from the following file: