#include <rectanglematerial.h>
◆ RectangleMaterial()
| Fluid::SceneGraph::RectangleMaterial::RectangleMaterial |
( |
| ) |
|
◆ compare()
| int Fluid::SceneGraph::RectangleMaterial::compare |
( |
const QSGMaterial * |
other | ) |
const |
|
override |
◆ createShader()
| QSGMaterialShader * Fluid::SceneGraph::RectangleMaterial::createShader |
( |
QSGRendererInterface::RenderMode |
| ) |
const |
|
override |
◆ type()
| QSGMaterialType * Fluid::SceneGraph::RectangleMaterial::type |
( |
| ) |
const |
|
override |
The documentation for this class was generated from the following files: