27 QSGMaterialShader *
createShader(QSGRendererInterface::RenderMode)
const override;
28 QSGMaterialType *
type()
const override;
29 int compare(
const QSGMaterial *other)
const override;
37 bool updateUniformData(QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial,
38 QSGMaterial *oldMaterial)
override;
Definition rectanglematerial.h:23
QSGMaterialType * type() const override
Definition rectanglematerial.cpp:32
QSGMaterialShader * createShader(QSGRendererInterface::RenderMode) const override
Definition rectanglematerial.cpp:27
RectangleMaterial()
Definition rectanglematerial.cpp:22
int compare(const QSGMaterial *other) const override
Definition rectanglematerial.cpp:38
Definition rectanglematerial.h:33
bool updateUniformData(QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override
Definition rectanglematerial.cpp:52
RectangleShader()
Definition rectanglematerial.cpp:44
Definition rectangle.cpp:28